This lesson demonstrates to students that creativity
is used around the world in practical applications as well as in the
arts. Creativity and imagination play an important role in architecture
everywhere as people use factors in their environment and lifestyle
to determine how and where to build homes.
Before the lesson: Ask the students, "Is art like
painting, sculpting or dance the only way people demonstrate creative
ability? Do you think it takes creativity to build buildings like your
school or home? Are homes alike everywhere in the world? In your neighborhood?
Why?"
"Creativity and Inventions"
The lesson starts by presenting an absurdly complicated machine that
gets something from point A to point B in the least direct method. Students
are told to start the machine by pushing the "ON" button while standing
on one foot and touching their nose with their other hand to unlock
the door. We are introducing the concept of creative thought that goes
into inventions of all kinds.
"Meet Betsy Beaver"
A cartoon character, Betsy Beaver, will lead students through this lesson.
She introduces the concept of how people use creativity to make our
lives easier through their inventions and innovations.
"Learning to Invent"
Touch-screen activity - Different scenarios of children are presented
on the Learning Station for students to choose and discuss. Each child
has a problem or situation that could be made easier by an invention.
FasTracKids are instructed to use their imagination and creativity to
think about what invention would solve each problem. Instruct students
to choose a scenario and describe what he/she thinks the solution or
invention would be, using a full sentence. Then, after explaining the
resolution, the student chooses the image again to learn the answer.
The students' answers may or may not be the same as the one provided
by the Learning Station. Remind students that there is rarely only one
way to solve a problem. Encourage the students to create as many solutions
as possible to each situation.
"The Wheel Chair"
An example of combining existing objects to create a new one is presented
to show students how products or inventions can always be improved upon.
Remind students that many creative inventions lead to new and different
ones all the time. This leads into the next touch-screen game.
"The Invention Game"
Touch-screen activity - A variety of objects are presented on
the Learning Station. Students must use their creativity to combine
two or more objects to invent something new. Remind students to use
their imagination and that the object does not have to be 'real', but
can be a fantasy toy or tool. Each item can be dragged to the center
of the screen while students explain their choices. The teacher may
want to give an example to get them started, such as adding wheels to
a shoe to make roller skates.
"The Beaver Home"
Betsy Beaver shows the students how beavers use their creativity and
objects found in their environment to build homes that suit their particular
needs. This example introduces the concept of how people apply imagination
and creativity to build homes around the world that suit lifestyles
and environments. Students will next travel to worldwide locations to
examine different creative architectural styles of homes.
"Homes Around the World"
Hands-on activity - Provide students with the map and house icons
(on your disk) to complete as you visit each location on the Learning
Station. The dialog will instruct students to place each house icon
on the correct location on their maps as each place is discussed. If
available, provide a globe to locate the different stops on this journey
to different homes, as you may want to point out the proximity of each
location in relation to your school. The first stop is Venezuela. Students
are told to touch the image of Venezuela to take them there. Native
homes called palafitos are discussed. Why are they built this particular
way? Students must use their imagination and deductive skills to determine
why someone would want a home so near the water. Talk about the benefits
of this style. Encourage students to listen to the questions and information
presented by the dialog and think about their answers.
The next stop will be the extreme northern region of
Canada. Students choose this location on the Learning Station
map. This will advance the lesson. Igloos are presented as another unique
style of creating a living space using the resources immediately available.
Talk about how it would be to live in an igloo.
Hands-on activity - students are instructed to build their own
igloos using materials provided by the teacher. This is easiest accomplished
with blocks of styrofoam glued together. If styrofoam is unavailable,
use lightweight blocks or sugar cubes (effective, but messier). Talk
about how different it would be to live in an igloo compared to the
students' homes.
The nest stop is Siberia. Locate this country
between China and Russia on the globe. Encourage students to listen
carefully to the dialog as information is presented about a nomadic
lifestyle. Then encourage students to compare these homes to tents they
may have used. Talk about the creativity that fostered this practicality.
Hong Kong is the next stop on the Learning Station
journey. Because the previous locations have been rural, a densely populated
city is examined. The concept of many people trying to live in a limited
space is presented for students to consider.
Hands-on activity - Divide the class into teams of problem-solvers.
Provide stackable blocks to represent houses and a piece of paper to
represent the land mass available. The goal is to find a way to fit
all of the houses on the space provided. Be sure to give students an
amount of blocks that will force them to stack, thereby creating apartments.
Some students may not be familiar with apartment living. Talk about
their solutions. Are they practical? Are they realistic? Did the students
use their problem-solving skills?
Optional additional activity - This activity can also
be accomplished as a two-dimensional cut and paste project. Provide
a large number of squares for student to paste on a piece of paper to
create a neighborhood. Talk about the different aspects of their placement.
Are the houses crammed together in tight rows? Would this be practical?
Look at all the options possible. If time allows, conducting both experiments
will reinforce the thought process required to solve this problem.
"Choose A House"
Touch-screen activity - A variety of homes are presented on the
Learning Station as icons. These choices are: houseboat, castle with
a moat, ancient cliff dwelling (Mesa Verde), log cabin, grass and mud
hut. Students choose an icon to discuss as directed by the dialog. After
their discussion, students choose again to hear more information
about each dwelling. When chosen, the icon image will appear full screen.
Questions are also presented by the dialog for the students to answer.
When touched again, the lesson returns to the icon screen for
another choice. Remind the students to present their opinions using
full sentences and clear voices. Encourage the students to evaluate
the pictures closely so they can answer the questions.
"Build Your Own House"
Hands-on activity - Students are instructed to build their own
houses using materials immediately available from their environment,
the classroom or school. Teachers may want to have additional materials
available to allow the students more creative freedom. Do not present
the materials, rather let the students 'find' them. Suggested items
- different sized blocks, cardboard pieces, sticks or branches, rocks,
shells, leaves, etc. Encourage students to explain about their choices
of materials.
"Occupations"
Different occupations are presented for the students to consider. Those
presented on the Learning Station are a tiny representation of the occupations
students may be familiar with. Encourage the students to talk about
different things they like to do and how it could become their vocation.
"When You Grow Up"
Touch-screen and videotaping - On the Learning Station are images
of children role-playing or pretending different occupations. When each
image is chosen, it will appear full screen with more detail pertaining
to the career choice. Students are instructed to choose one to talk
about IF it is one they would consider when they grow up. They also
have the option of talking about a vocation that is not shown as a choice.
Encourage students to express their own opinions, stating what they
think they would like to be and why. An occasional student will state
he/she doesn't know. Encourage this child to talk about a 'maybe' or
even a career choice they would NOT make. Videotape their presentations,
encouraging them to use their imagination.
"When You Get Home"
Before students go home, review the different locations as shown on
the maps they completed. Review the names of the houses and the countries.
Encourage students to show their maps to their families and explain
why different people use their creativity to build homes different ways.
Supply List for Activities
Map matching one used on Learning Station (on disk)
Icons of dwellings to cut and attach to map as discussed (on disk)
Styrofoam pieces, blocks or sugar cubes to build igloo
Piece of paper to represent limited land to build upon - blocks to stack
as apartments
Optional - cutouts of houses (squares) to glue onto paper to create
a neighborhood
Misc. materials for teams to build houses - a variety of objects such
as paper, blocks, straws, macaroni, small pebbles, etc.
"Today I Discovered" - parents handout
video tape
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