This lesson teaches students to realize the unlimited
power of originality in literature, as well as in other aspects of daily
life and the people we meet.
"Setting the Stage" - Do the students understand
originality? Talk about a simple example, such as the beauty of different
art in the classroom. What would the world be like if all things were
the same?
"Originality"
Touch-screen Activity - The concept of originality is illustrated
as students move geometric shapes around the board to create a picture.
Encourage as many different shape creations as possible. Talk about
how they are all different and all creative. They are all original art.
Images on the Learning Station show the students that children use originality
every day in their play activities. Talk about what everyday objects
they use as something else in play. (i.e., pretending a broom is a horse
to ride).
"Help Linda Cross the River"
Hands-on Activity - Students are shown a picture of a girl on
one side of the river and her friends on the other. How should Linda
cross the river? Options are shown to give students ideas on how to
solve the problem. The teacher provides a picture of the river scene
(on disk). Also provide materials to create a way for Linda to cross
the river. Talk with the students about possible solutions, such as
using sticks to make a bridge, using yarn to tie a rope on the branch
and swing across, scraps of paper to make a boat. Could she ride on
the turtle's back? Encourage creative thinking and solutions.
"How Do You Weigh an Elephant?"
This story of a young Chinese boy with a dilemma presents a humorous
and creative way to solve a problem.
Touch-Screen Game - Using a scale and various objects, students
use their problem-solving skills and process of elimination to determine
which items will balance the scale with the baby hippo on one side.
The correct items to choose are: bed, chair and computer. Game will
advance when the correct combination is used.
"Anna and Maggie"
This simple story encourages the students to use their imagination and
originality to solve a problem. There are no right or wrong answers.
The teacher can guide the discussion.
Touch-Screen Game - This game is a simple maze, just for fun.
It also requires the 'driver' of the snowplow to use motor skills to
avoid hazards along the route on the Learning Station.
"Creativity Cruise"
Students are introduced to a group of people of all walks of life. Questions
are presented that encourage the students to solve problems or think
of something they may not have previously considered.
Hands-On Activity - Using craft sticks or other materials (some
of the same as used for Linda's story) students create an interesting
piece of furniture for the furniture designer on the cruise ship. It
can be a simple flat table glued to paper or a more elaborate creation.
Encourage the students' original designs. Again, there are no right
or wrong ways to create this 'furniture'.
Videotape Activity - This can be done while the students are
creating their furniture. Students role- play as one of the passengers
on the ship and talk about who they are and what they do.
Before Students Go Home - Review
Review what originality means
What makes each student special?
How did students use originality to solve problems?
Supply List for Activities
"Today I Learned" - parents handout
Handout (on disk) of Linda and the river
Supplies to add to the picture to create way to cross, sticks, string
for rope-swing, scraps of paper to make a bridge or boat, etc.
Supplies to make 'furniture' (can use same materials as for above activity)
Videotape
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